Checkers

English draughts on an eight-by-eight dark-square board. Men move diagonally forward; captures jump opponent pieces. Reaching the far rank crowns a king that moves diagonally both ways.

Captures are mandatory when available — plan jumps or the rules force a line you did not want.

How to play Checkers

  • Dark squares only. Men move one diagonal step forward to an empty square.
  • Jump an adjacent opponent piece to capture it; multiple jumps in one turn if available.
  • When a man reaches the opposite back row, it becomes a king.
  • Kings move diagonally forward or backward.
  • Win by capturing all opponent pieces or blocking them completely.

Strategy tips

  • Control the center early — edge pieces have fewer jump options.
  • If a capture is available, you must take it — scan for forced sequences before casual moves.
  • Trade pieces when ahead in material; avoid trades when behind.
  • Advance on both flanks so one side is not stuck while the other fights alone.
  • Kings in the center dominate — aim your promotion path toward open diagonals.

Common questions

Is this American checkers or international draughts?

English draughts on eight-by-eight: men move forward only until crowned, captures mandatory.

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